Friday, October 16, 2009

First Ideas

We have started to define our ideas in a more detailed way. Looking into how AI in flash works and whether our original idea is conceivable. We have a drawing of how we want our idea to look, we feel that athetically very attractive with the potential to be enjoyable for the user. At the same time it should be quite easy to make.
Below is the hand drawn version of what we intend to make.

We have buttons on the side of the screen, one is to feed the rabbit, the user will have a choice of foods, each will fill the rabbits hunger bar but some will fill it quicker, and some will also effect the other bars, such as salty food will reduce the thirst bar and fatty food will reduce the health bar but increase the rabbits enjoyment. It will all be about getting a good balance. If you over feed or over water the rabbit the heath will deteriorate rapidly.
Drinking water will increase the rabbits thirst bar and also have a sligt effect of the rabbits heath, increasing it slightly. It will make the rabbit need to use the toilet more also.
Play will entertain the rabbit and increase the need to eat and drink for the rabbit. It will also make the rabbit more tired.
Sleep clearly stops the rabbit being tired, all the other bars will start to increase/decrease as appropriate whilst sleeping.
Using the toilet will of course reduce the rabbits need to use the toilet! The user will be able to teach the rabbit to use a litter box but we haven't worked out the interface for this yet.

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