Tuesday, November 24, 2009

Second Life

For the next part of this module we have been asked to create an event in Second Life.
I have never used Second Life so my first task is to have a look at what it is!
The following paragraph from Wikipedia describes Second Life quite well.

"Second Life (SL) is a virtual world developed by Linden Lab that launched on June 23, 2003, and is accessible via the Internet. A free client program called the Second Life Viewer enables its users, called Residents, to interact with each other through avatars. Residents can explore, meet other residents, socialize, participate in individual and group activities, and create and trade virtual property and services with one another, or travel throughout the world, which residents refer to as the grid. Second Life is for people aged 18 and over, while Teen Second Life is for people aged 13 to 17."

Along with this video, I have a pretty good idea of what it is.

Introduction to Second Life

We have been asked to develop out event in groups of 4 or 5.
I will be working with Will Skates, Joshua Bond, Chris Tough and Jessica Dimmock, and together we have come up with a few ideas, which are shown below.

A "300" themed party. In this we would create all the Spartan costumes as well as mimicking the famous kicking animation from the well known scene in the movie. We would purchase a small plot of land and recreate the buildings and area from that scene (including the big hole). Which would teleport people into a black cave (built in the sky) which they could exit and start again.

A theme park. For this we would create lots of rides that users would be able to sit on and interact with. This would require a lot of modeling a large area of land and lots of scripting so it would be a very hard option given the 6 week time limit on the build.

A big game of Tag. This would be a fun yet challenging option. We would probably make it a theme as this would make it a lot more interesting for potential players. For this idea I feel we would need to remove the option to fly as it would ruin the game.
We will also include prizes for the person who is "tagged" least.
We now need to find a way to code the event so Second Life knows when people have been tagged. The most likely way is to use objects on the shoulders of players of the game to show who is playing we believe these objects can also be used as a way to recognize who is tagged.


Our main idea is to have an event of Tag themed as Cops and Robbers.
With dress up and a map themed as cops and robbers
An example below shows how we could make the costumes look.

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